You seriously have to pity those poor people at
Electronic Arts.
Madden 11
For: PlayStation 3
From: EA Sports
Oh sure, the company makes like a trillion dollars a quarter
and it holds exclusive licences and it has a near-monopoly on
dozens of sports games.
But it has also created two franchise beasts that take an
awful lot of feeding every year.
Two franchises that, while they have become bywords for
excellence, soak up an awful lot of resources and come under
the hammer if they fail to appease the bloodthirsty gaming
public.
I speak of Fifa (football) and Madden (er, also
football), of course.
Fifa 11, the 18th iteration of the remarkable
roundball series, will be released in late September, and we
will see if there is any way it can possibly improve on
Fifa 10.
For now, the sports gaming world is besotted with Madden
11, the 26th edition of the American football franchise.
Long considered the king of sports games, Madden comes
out every year - because it makes money, and because gamers
want updated rosters - and every year the same question gets
asked: "Is it worth getting, if you've already got Madden
08/09/10?"EA Sports is well used to this insatiable
desire for something new every year, and to its credit it has
tried hard for years to bundle a nugget of goodness with
every new game.
New to Madden 11 are a handful of tweaks, changes and
features that add up to a pretty good reason to put Madden
10 back on the shelf.
The most significant, or at least the most vigorously
promoted, addition is something called Gameflow, which could
be subtitled "Football For Dummies".
It's basically an automatic playcalling setting.
So a virtual coach chooses the play for you - for the
uninitiated, gridiron uses a very structured offensive scheme
built around various run and pass plays - and you hear his
voice and try to follow his suggestions.
The real trainspotters can still scroll through the myriad
formations and plays and routes and go it alone.
But Gameflow adds real value, even to those of us who have
played Madden quite a bit.
On the field, the game has made another big change with the
ditching of the turbo button.
So no more comically unrealistic sprinting through and around
eight defenders.
Players who are quicker in real life run quickly, simple as
that.
The gameplay, as always, is remarkably good.
I have no idea what it feels like to be a running back, or to
be a quarterback dropping back to pass under pressure, or to
be a 150kg black man in tight white pants, but Madden
11 gives me a fair idea.
There is a new kick meter (don't get too excited), the return
of Ultimate Team and Madden Moments, and a new
online mode where you play with two friends, each of you
controlling a group of players.
To an extent, EA has reached a point where it can't really
fail, with Madden or with Fifa.
Will there come a day when absolutely no more juice can be
squeezed out of the golden goose? Possibly.
But that day has not come.
Oh, and if you are wondering about the cover, that's Drew
Brees, the quarterback who led the New Orleans Saints to a
Super Bowl earlier this year.
Tradition - the infamous Madden Curse - dictates he
will get injured this season.
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