Its a case of brawn over brains
for EA's latest disappointing fighter...
Facebreaker
EA Sports Freestyle
Xbox 360
2 stars (out of 5)
Review by Hayden Meikle
Electronic Arts has exposed the great divide between arcade
and simulation sports games with this boxing title.
Fight Night is considered the definitive boxing video game
because of its lush graphics, intuitive gameplay, authentic
components and, well, because there's really not a great deal
of competition.
The great thing about Fight Night Round 3, last year's
brilliant addition to the series, was that it wasn't horribly
difficult.
It might have been a thorough recreation of the sweet science
but it was also very close to a pick-up-and-play effort that
would appeal to the casual gamer.
Nevertheless, EA decided to use its new Freestyle brand to
come up with Facebreaker, a pure over-the-top button-basher
aimed fairly and squarely at the old-school arcade player.
The characters are grotesque parodies, the sound is all
pumped-up aggression and the gameplay is fiendishly
difficult, snap-crack-pop fighting.
Deep customisation allows you to play with the look of your
boxer, and the cartoonish possibilities really are endless.
But in the ring, Facebreaker is more like hair-tearer.
Controls are simple, with high punch, low punch and parry the
very basic options.
But simple doesn't always mean good.
The actual fighting feels shallow and frustrating.
The AI is an absolute killer.
The idea is you work out which tactics are best suited to
each opponent, but to be honest, I never got that far.
When you're backed in a corner and getting pummelled
mercilessly, the only option seems to be the white flag.
Even on the easiest difficulty setting, Facebreaker is
intimidatingly tough.
It's also too short on a decent career mode.
If you can handle that, and don't mind a game where you lose
twice as often as you win, then you won't hate it as much as
I did.
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