Call of Duty Ghosts: 'Ghosts' is tremendous fun

You know what you're going to get with Call of Duty games. Some criticise its lack of innovation, but if it isn't broken, why fix it? asks Simon Bishop.

 

Call of Duty Ghosts

For: PS3/360/XB1/PS4 (reviewed on PS3)

From: Infinity Ward

Four and a half stars (out of five)

 


The Call of Duty series is all about the spectacle.

They are one high-octane set piece after another and Ghosts carries on this tradition.  

Particular highlights this time around include a level that is in the process of being flooded as you play through it, a mission on a moving and swaying train, and a mission in a space station.

It rarely lets up.

It's a good thing, too, because if you were to think too much about the story you would realise how laughably bad it is.

It's truly rife with cliches, completely predictable twists and overwhelming jingoism.

You play as Logan Walker and you spend much of the game hanging around with your brother hunting down a former colleague gone rogue.

Aside from a few obligatory vehicle sections and sections playing as a dog, it's the same old Call of Duty formula.

All in all I enjoyed the single player campaign.

It looks nice, plays nice and it was truly memorable after a few years of forgettable ones.

The Call of Duty series is split in two effectively: those developed by Infinity Ward and the ones developed by Treyarch.

As a result I think it's more effective to compare Ghosts to the previous Infinity Ward COD game, Modern Warfare 3.

Modern Warfare 3 included a Spec Op mode, and a survival Horde mode.

This time around, Ghosts has Extinction mode - effectively another horde mode.

To be honest I prefer the Spec Op missions.

These horde modes were great when the focus was on purely survival - how long you could last.

The minute they added a story and a million gimmicks to it, it completely lost the lustre that it once had.

If it ain't broke, don't fix it.

And there is, of course, the multiplayer, which to some (most?) is the main event.

This is where the developers realise that small modifications to a winning formula are the recipe for success.

You know what you're going to get and it's great.

Aside from some unimaginative map design in a few cases, there's plenty of enjoyment and life in the multiplayer of Ghosts.

Overall, Ghosts is absolutely worth picking up.

Call of Duty may not be the most innovative series around, but it's tremendous fun, and that's what counts.

If you've bought the PS3 or 360 versions you can upgrade to the next gen options, too, for a small fee, so it's certainly worth picking up now rather than waiting.

- Simon Bishop

Add a Comment

Our journalists are your neighbours

We are the South's eyes and ears in crucial council meetings, at court hearings, on the sidelines of sporting events and on the frontline of breaking news.

As our region faces uncharted waters in the wake of a global pandemic, Otago Daily Times continues to bring you local stories that matter.

We employ local journalists and photographers to tell your stories, as other outlets cut local coverage in favour of stories told out of Auckland, Wellington and Christchurch.

You can help us continue to bring you local news you can trust by becoming a supporter.

Become a Supporter