On a cloudy Friday afternoon in West Los Angeles, nearly
three weeks ago, about 50 people were waiting to buy a video
game that was not supposed to go on sale for four days.
"Do you have it yet?," an eager customer asked an employee of
the store.
The object of his desire, Call of Duty: Modern Warfare
2, officially launched the following Tuesday, but demand
was so high many stores started selling it as soon as
shipments arrived.
"I'm definitely buying fewer games this year, but I knew I
was going to buy this one as soon as I could," said Jeff
Katayama (28).
The self-described "Call of Duty freak" drove 32km to
pick up the game early.
Thanks to Mr Katayama and millions like him, Modern
Warfare 2 generated a record-setting $US550 million
($NZ754 million) in sales in its first week, besting not only
the previous mark for a video game, but for movies at the box
office as well.
That represented approximately 8 million units sold,
according to estimates by Santa Monica-based publisher
Activision Blizzard.
"This provided the entire industry with a shot in the arm,"
Colin Sebastian, an analyst at Lazard Capital Markets, said.
He predicted Modern Warfare 2 would ultimately sell 15
million to 20 million units, which equated to about $US1
billion in sales.
Modern Warfare 2 cost between $US40 million and $US50
million to produce, according to people close to the project
- about as much as a mid-size film.
Including marketing expenses and the cost of producing and
distributing discs, the total launch budget was $US200
million, on a par with a summer popcorn movie - and extremely
high for a video game.
Unleashing a huge, Hollywood-scale opening for Modern
Warfare 2 has been a top priority for Activision
Blizzard.
The marketing and publicity campaign has featured all of the
trappings of a modern movie effort including advertisements
and trailers designed by top advertising shops, a Twitter
feed on which news was strategically disclosed, and a
controversial scene involving airport terrorism that leaked
on to YouTube and generated hordes of media attention.
"My goal was to create a launch that would compare very
favourably to the biggest box offices of all time,"
Activision Blizzard chief executive Bobby Kotick said.
Theatrical box office and video games sales are not
equivalent, since movie tickets are significantly cheaper and
are followed by markets that generate additional revenue,
such as DVD and pay television.
Nonetheless, that top video game launches now exceed the
biggest film debuts is a further signal that the two
businesses are coming to rival each other in popularity.
Modern Warfare 2 comes at a propitious time for
Activision and the video game industry.
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