This is the story of a rogue Irishman helping resistance
fighters strike blows for freedom in Nazi-occupied France. All
it needs is a nun, a horse and a chicken, and you've got the
makings of a first-class joke.
War is no laughing matter, of course, and the subject matter
of The Saboteur is the deadly serious business of helping the
French survive the home front horrors of World War 2.
In this third-person action-adventure game, you assume the
character of Sean Devlin, a hard-drinking Irishman (there's a
surprise) who likes tinkering with cars and blowing up
Germans.
After seeing his best friend, a French bloke called Jules,
get executed, Sean devotes his energy to helping the
resistance fight back against their oppressors.
It's a run-drive-shoot adventure that feels very similar to
both Godfather games - also made by Electronic Arts - but
with more swastikas.
The gameplay is fine, if unexceptional.
Sean moves a little awkwardly at times and the lack of a
decent aiming structure is frustrating, but missions are
nicely spaced and never too difficult.
A nice touch is the use of colour to indicate the level of
public morale.
Wide swaths of Paris are cloaked in black and white, but
colour comes back once you've completed a few quests in that
area.
Plenty of upgrades, authentic weapons and new vehicles add
variety and the incentive to push on when things start to get
a bit repetitive.
There's nothing massively new here but The Saboteur at least
provides a small twist on a World War 2 gaming market
saturated with Call of Duty and Medal of Honour titles.
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