My relationship with the Dishonored series has always been one of love/ hate. I love the aesthetic they go for, semi cel shaded but also very detailed and I love the atmosphere and the story aspects.
The game tells you you can take either approach, but I feel like stealth is the way it’s meant to be played, and by being detected and entering combat you’re missing out on the true Dishonored experience.
The Schadenfreudian demises of the people you’re tasked to dispose of are among the highlights of the game, and a lot of that is lost when you just stab them in the face with a sword.
Dishonored: Death of the Outsider is very much more of this. Having not spent a lot of time playing Dishonored 2, I assume many of the abilities cross over as there is very little explanation of what they are and why you have them.
You play as renowned assassin Billie Lurk hunting down the titular Outsider, a god-like character who appears in all the previous games. To do so, you meet up with your mentor, Daud, another character who has appeared previously in the series.
This is a very well made game from Arkane Studios, but it feels as though it is simply more of the same. If you’ve not played Dishonored, I’d suggest you are best served playing the first one, first.
However, if you’ve played and enjoyed the previous 2 games, this will be right up your alley.
Dishonored: Death of the Outsider
For: PS4, XboxOne, PC
From: Bethesda
Rating: (R16) ★★★★
- by Simon Bishop