Prof Cathy Craig, from Queen's University, Belfast, gives a
lecture at Otago Museum this week about how virtual reality
technology is being used to study sports science. Photo by
Linda Robertson.
A rugby-oriented female professor's pioneering use of
virtual reality technology could change the perception of how
players and coaches view action on the sports field.
Prof Cathy Craig, of Belfast, has developed the use of
virtual reality technology to simulate how rugby defenders
can improve their tackling technique when confronted by
elusive side-steppers.
The technology, which incorporates computer simulations of
real-time action on the playing pitch, has a wide range of
applications in the world of sports science, she told an
audience of about 85 people at a lecture in the Otago
Museum's Hutton Theatre this week.
Prof Craig is one of the keynote speakers at the technologies
in sport international research symposium at the University
of Otago's School of Physical Education.
Prof Craig was among the first academics to incorporate
computer simulation programmes and virtual reality
experiments to test how players reacted to different sporting
situations.
The inspiration for her research came when she watched Brazil
defender Robertos Carlos score a free-kick goal past French
keeper Fabien Barthez in 1997 in a game before the Football
World Cup.
Carlos unleashed a 35m left-footed swerving thunderbolt to
confound Barthez and score what pundits have since referred
to as the "impossible" goal, which appeared to defy the laws
of physics.
Her computer simulation programmes, which test how keepers
can better follow the flight of a spinning soccer ball, were
initially funded by adidas and have been used to help develop
balls for different sporting codes.
The invitation to visit New Zealand for the sports symposium
and present her research studies during the Rugby World Cup
was too good an opportunity to turn down, Prof Craig said.
She started playing rugby in France, where she undertook a
doctoral fellowship at the Marseilles sports science faculty,
as part of her psychology studies.
Raised in Northern Ireland, Prof Craig started playing hockey
and studied at the University of Edinburgh, where she gained
a PhD in psychology.
A former first five-eighth, she went on to represent the
Ulster province of Northern Ireland, and played rugby for
about eight years.
After completing her Marseilles fellowship, she set up a
virtual reality laboratory at Queen's University, in Belfast,
to study how virtual reality technology could be incorporated
into sports analysis and coaching techniques.
Her experience as a rugby fly-half had pushed her to develop
a unique approach of incorporating virtual reality to provide
coaching and sporting insights for players, she said.
"As a [first-five], I had that interest in decision-making
and I wanted to try and communicate ideas from the training
pitch through [virtual reality] simulation," she said.
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